Unveiling New Smile Game Builder Game – “Otherworld: Through the Veil”

Otherworld: Through the Veil
No Comments

I’m unveiling my new Smile Game Builder project next month, entitled Otherworld: Through the Veil.

It’s a short supernatural thriller and is something I’ve wanted to work on for some time. It’ll contain a lot of the techniques I’ve used in my tutorials.

I’ll post more details next month, but in the meantime you can keep up-to-date with it (and other Smile Game Builder news on the Facebook page and the Otherworld MV Twitter account.

Smile Game Builder Tutorial #30: Tips & Tricks – Chests (Part 2)

SGB Tutorial #30 - Tips & Tricks - Chests - Part 2
No Comments

This is a continuation tutorial of my previous Tips & Tricks (#29) video on Chests.

Tutorial Video

Some of these techniques are simple and straightforward, but (as I mentioned in Part 1) this is intended as a comprehensive guide, based mostly on the Complete Chests Tutorial I did for RPG Maker.

The subjects covered are:

I’m taking a break from the Chests Tutorial for a while, but will revisit it in the future. For next week’s update, I may return to the Crafting system, but it depends on several factors, including SGB updates and whatever inspiration strikes between now and then.

Smile Game Builder Tutorial #29: Tips & Tricks (Chests) – Part 1

Smile Game Builder Tutorial 029: Tips & Tricks (Chests - Part 1)
No Comments

This Tips & Tricks video is a multi-part tutorial on treasure chests.

The aim of this tutorial is to be as comprehensive as possible with as many methods as possible to add some dimension to your games.

Video Tutorial

It’s mostly based on the Complete Chests Tutorial I did for RPG Maker, converted for Smile Game Builder. Some methods from RPG Maker aren’t viable in SGB, but I’ve included them for consistency.

The sections covered in Part 1 are:

Part 2 will continue in next week’s tutorial, including evading/disarming traps and defeating all monsters before the chest appears.

Releasing My Customized Assets Soon!

SGB Assets - Thumbnail
No Comments

Over the course of this month, I’ll be releasing some of the assets and resources I’ve created for Smile Game Builder on its official subsite.

I’ve showcased some of them already, some of which haven’t been seen by anyone yet. These will be divided into their proper categories, such as terrains, windows and title screens, in the SGB Assets tab.

I now have quite a number of them. Most of these will be free to download. However, some won’t be, as they’re part of a larger resource pack I’m creating for some time in the future. The premium assets will still be showcased on the site, but will only be downloadable after purchase as part of these packs.

Smile Game Builder Tutorial #28 – Tips & Tricks (Combat)

Smile Game Builder Tutorial 028: Tips & Trick (Combat)
No Comments

This tutorial is mainly for combat, but it includes answers to some of the FAQs and how-to’s to some comments I received.

Action Battle System in SGB

As mentioned in the video, here’s the link to the ABS Battle System.

Get Jacob’s Assets

You can also obtain the Alien and Drone characters I used in this video from Jacob’s 3D Art, where there’s a free download of his SGB assets and more.