All DLCs have a 20% discount during this sale (between 22 November and 28 November), so be sure to take advantage and complete your collection! Even the Smile Game Builder engine benefits from the 20% discount!
This week’s Smile Game Builder video is the first in a series focusing on Head-Up Displays (better known as HUDs). In this video is a simple HUD based on item collection, where you receive a quest to collect herbs and the HUD updates according to the number of herbs you’ve collected.
HUDs Part 2
The next tutorial will be creating a fatigue/hunger/thirst system (based on a comment awhile ago), and I’ll continue with the HUD systems including HP/MP.
In this tutorial, there is a flaw where if you accept the quest again, you can’t re-harvest the herbs. This is because it uses a Local Switch that is turned OFF but it isn’t turned back ON when the quest is complete. I’ll put a solution in next week’s tutorial, likely at the end of the video.
Black Friday is upon us and with it comes exceptional sales. Assets SGB is no exception. Take advantage of the Black Friday sale to get every commercial package he has available for just $50!
The models in these packages, both the free and paid versions, are high quality and would compliment your games perfectly. There are models in these packages to suit every game’s theme, from the free House Building Pack to the commercial Modular Ship!
From next month, future Monthly Digests will be uploaded on the last Sunday/Monday of the month or, in case of holidays or work, some time during the last week of the month.
In next month’s Digest, I’ll be featuring some more of Jackson’s amazing assets, SorynStream’s new mini-game, and several other things. The topics may change, of course, but I’m trying for a variety of different SGB related subjects every month.