Good news for Smile Game Builder users. The latest update is actually a significantly useful one.
You can now import OBJ models instead of just FBX ones. Using OBJ is less proprietary than FBX and more universal.
A plethora of programs exist, both online and as downloadable software, to create 3D objects and export them to OBJ format. So with this update (currently still in beta), it opens the doors to 3D model creation. Since I’m a 3D noob, even I’ll be able to start creating models.
The second update is being able to increase the terrain height to 20. Imagine huge mountains or dizzying skyscrapers in your game! And when you reach the top, it’ll give you a fresh perspective on everything below.
There are no Smile Game Builder video or blog tutorials this week.
I’ve had to prioritize things and spent my days off and the entire weekend in discussions with sponsors; going through legalese for several contracts; editing, rewriting and expanding one of my old novellas and looking for a publisher for it; and catching up on some chores.
This week is my last week at work before I have 2½ weeks off. During that time, I will certainly be making up for lost time and producing much more content, notably for Smile Game Builder, both on the blog and with videos. However, I’ll most likely have some RPG Maker content as well at some point.
If you do have questions regarding SGB, however, feel free to message me on Twitter, Facebook or YouTube, and I’ll do my best to answer them.