GAME DEV: Fog of War Effect In Smile Game Builder
Here’s a nice little "fog of war" effect for exploring the rooms (in Conflux, the game I’m working on in SMILE GAME BUILDER).
I’ve been asked how I achieved this, but for now I’m keeping this method a secret and I’m neither confirming nor denying any guesses on how it’s done. Perhaps in time I’ll create a tutorial on it. For now, however, I’m not going to.