New Smile Game Builder Game: “Confluction”

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My new project for SMILE GAME BUILDER is entitled Confluction. This is a working title only at the moment, and it might change during the course of its development, but it’s kind of sticking!

Confluction?

Confluction is an obsolete word for "confluence", the "coming or flowing together, meeting, or gathering at one point".

Our destinies are fixed, but we forge our own paths. We might make choices that cause us to stray from the path of Destiny and deviate from its course, but we’ll always return to it at some point. And that’s the subtext for the game.

Many events in the game are loosely based on events in my own life; I’ve taken certain creative liberties with them. The choices you make in life do matter!

Custom Models

Yes, that’s a ZX81, my very first computer!
Most of the models are being custom-made for this game.

I’m aiming for high-texture models and assets, so this is what will probably take the longest time to create since I create many of them by hand.

The focus will be on most of the models first, then the game itself. And then most likely at that point, I’ll work on character animations as and when they’re needed. This will be the biggest challenge for me; I’m not good at animation.

So when it comes to the perfectionist in me, I’d want to make sure all animations are smooth and fit well with the game!

Subscribestar

I now have a Subscribestar account.

Patrons (subscribers) will start benefiting from additional perks, including tier-specific Discord roles/titles, and unique content, game dev insights, exclusive content, such as demos, and more.

If you would like to support me there, either as a patron or donator, it would be greatly appreciated. All moneys will go towards several goals and will give an extra incentive to continue with the project.

I will try and update this more regularly, with more regular content and some patron-only content soon!

What About Relationship Sim?

The project I was working on before Confluction is Relationship Sim.

However, I decided to continue on THIS project first, and then resume with "RSim" when the new SGB is officially released to take advantage of some of its new features! (At the time of this post, no, I can’t say what those new features are outside of what SmileBoom has already announced publicly!)

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