Jacob Mann has offered a comprehensive tutorial on using Mixamo with Smile Game Builder’s popular B-Style characters. And the best thing about this method is also compatible with Unity when Continue Reading →
This week’s Smile Game Builder tutorial, Let’s Party!, is all about party and party members. Thanks, notably to the Version 1.11 update, you can do much more with your Continue Reading →
Yes, it’s true! SmileBoom has released Smile Game Builder‘s awesomest update to date – a 3D Character Editor! – along with a few other updates. I will be showcasing the Continue Reading →
Daniel Rottinger is creating some awesome tutorials on his channel SmileGameBuilding. Video Tutorial One of them is using Agility as a method to display an overhead map from an item. Continue Reading →
I couldn’t leave my character Branneg Guthinol alone! Here he is – imported and fully textured – in Blender! The next step is to unwrap his UVs and composite them Continue Reading →
Branneg Guthinol Branneg Guthinol is another Smile Game Builder asset experiment. I just wanted to see if it worked properly. And it does! He was created using Daz 3D Studio Continue Reading →
In this tutorial, the final one in the Characters & Party Members series, I go through additional options for Eldred to join the party: If a certain party member is Continue Reading →
In this tutorial, the penultimate part of the Characters & Party Members series, the final party member, Eldred, is added He wants a random item before he’ll join the party.