The end-of-the-month Smile Game Builder Monthly Digest is up (in line with keeping everything consistent for the last day or week of each month).
Xmas Pack Vol. 1 Competition
Simply comment "Happy Christmas" in your native language for a chance to win Serenity Game Studio’s "Christmas Pack" for Smile Game Builder!
All names will be put into a hat – literally! – and drawn at random. The closing date is Sunday 17 December 2017 and the winner will be notified the following day (or shortly thereafter) by message or email. Note that comments after the closing date will not be counted.
This video is the second Smile Game Builder Monthly Digest just to make it consistent for the end of the month. Future digests will be uploaded either the last day of the month or the last week of the month, showcasing SGB related websites, games, assets, and more.
Featured in this Video
Links Mentioned in the Video
Xmas Pack Vol. 1
SorynStream’s Game Floor Project
Monarch of Greed – Act 1 — 30% Off Until 6 December 2017!
If you want more digests throughout the month, let me know. And don’t forget to enter the giveaway competition to win a copy of the Xmas Pack Vol. 1 by Serenity Game Studios. Gotta be in it to win it!
Smile Game Builder has been out for some time now. So, it’s inevitable that there would be a number of games available for it.
Sometime next week, I’ll be showcasing some of the games currently available in Smile Game Builder. This includes both free and paid games. These are all in English since I don’t speak Japanese, but a number of Japanese only games have been produced as well.
None of the games in the showcase is a full review; it’s simply a video providing details on the games, which I’ve ranked according to atmosphere, playability, storyline, and enjoyment.
I won’t spoil the "surprise" by listing the games; you’ll just have to watch the video when it’s uploaded.
In this week’s tutorial, I give some insight into customizing more of the system graphics in Smile Game Builder, specifically message windows. This includes normal message windows, dialogue windows and the status window.
Message windows are only the tip of the iceberg when it comes to customizing system assets. In Tutorial #30, I covered graphics not directly importable via Add Assets. They are the Game Over image, equipment items (status screen) and message wait cursor (animated).
Also mentioned in this tutorial is Branneg Guthinol, an ex-gladiator grown fat from his successes. He will be a character in a game planned RPG Maker MV game, The Gladiator Program: Genesis (some time in the future).
This is the first look at the game I’m working on for Smile Game Builder. It’s a short, first-person supernatural thriller with plenty twists and turns, as well as some unique features.
I’m unveiling my new Smile Game Builder project next month, entitled Otherworld: Through the Veil.
It’s a short supernatural thriller and is something I’ve wanted to work on for some time. It’ll contain a lot of the techniques I’ve used in my tutorials.
I’ll post more details next month, but in the meantime you can keep up-to-date with it (and other Smile Game Builder news on the Facebook page and the Otherworld MV Twitter account.