Smile Game Builder Tutorial 015: Event Triggers
Posted in Tutorials

Smile Game Builder Tutorial #15:
Event Triggers

In this tutorial, I make use of triggers, notably the autorun parallel trigger. The idea is to set up a meeting with three characters. Once they’ve all been summoned, a message will appear telling you to return to the house for the meeting.

A number of switches and event triggers are used to achieve the goal of this tutorial. Continue reading “Smile Game Builder Tutorial #15:
Event Triggers”