Day: December 6, 2016
Posted in Tutorials
Smile Game Builder Tutorial #15:
Event Triggers
Author: Companion Wulf Published Date: Tuesday, December 6, 2016 Leave a Comment on Smile Game Builder Tutorial #15:
Event Triggers
Event Triggers
In this tutorial, I make use of triggers, notably the autorun parallel trigger. The idea is to set up a meeting with three characters. Once they’ve all been summoned, a message will appear telling you to return to the house for the meeting.
A number of switches and event triggers are used to achieve the goal of this tutorial. Continue reading “Smile Game Builder Tutorial #15:
Event Triggers”→