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Quietus: Psychobiography – A look at the Quietus 0.3.7 UPDATE

2 weeks ago

SMILE GAME BUILDER Wonder World Model Pack

2 weeks ago

Major Changes to the Athenaeum!

3 weeks ago

Quietus: Psychobiography (A Look At v0.2) – AmalgamAsh’s Viewpoint

4 weeks ago

Odysee: New Video Platform for My Videos

3 months ago

Update on the SGB Games I’m Working On

3 months ago

Assets Smile Game Builder Has Shut Its Doors

5 months ago

Jackson Meira’s Infinity Pack #43 – Modular Skills Rune Tree for SMILE GAME BUILDER

5 months ago

SMILE GAME BUILDER Halloween 2020 Game Jam

7 months ago

Smile Game Builder Tutorials Extra #X06: Lisa’s Omelet

7 months ago

SMILE GAME BUILDER Tutorials Extra #X05: Lisa’s Eggs

7 months ago

SMILE GAME BUILDER Tutorials Extra #X04: Ignaz’s Gold

10 months ago
 
  • Home
  • 2017
  • January

Month: January 2017

Smile Game Builder Tutorial #23: Tips & Tricks (Part 3)
  • Tutorials

Smile Game Builder Tutorial #23: Tips & Tricks (Part 3)

Companion Wulf 4 years ago

This tutorial was deferred from its usual Sunday slot because of a hectic work schedule. So, the tutorial I wanted to upload wasn’t quite finished. Instead, I put another tips and tricks one with some of the ideas I’ve had for a while.

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Smile Game Builder Tutorial #23 Deferred Until Tuesday
  • Tutorials

Smile Game Builder Tutorial #23 Deferred Until Tuesday

Companion Wulf 4 years ago

This week’s tutorial, #18: Tips & Tricks (Part 3) has been uploaded but release is deferred until Tuesday. This is only because of my work schedule. I had an extra shift, which threw me off slightly as far as time management. Included in this tutorial is a simple barrel pushing […]

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“Old Ruin” High Quality Assets: Stone Wall Terrain and Rock Object
  • Assets
  • Old Ruins Mapset

“Old Ruin” High Quality Assets: Stone Wall Terrain and Rock Object

Companion Wulf 4 years ago

As part of the ongoing experiments with the "Old Ruin" High Quality Assets, I created two more assets for Smile Game Builder. Except in package title, there’s no real theme yet. It’s been more of an experiment as inspiration strikes. Stone Wall Terrain The first is two different types of […]

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“Old Ruins” High Quality Assets Mapset
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  • Old Ruins Mapset

“Old Ruins” High Quality Assets Mapset

Companion Wulf 4 years ago

A while ago (29 October, 2016, to be exact) I posted on Twitter and Facebook that a new high quality SGB mapset was in development. It started more as an experiment than anything else, but I’ve actually been making progress on it, on and off. So I decided to share […]

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Smile Game Builder Tutorial #22: Event Overlays
  • Tutorials

Smile Game Builder Tutorial #22: Event Overlays

Companion Wulf 4 years ago

This tutorial shows how to create a text image as you approach certain areas. Here, approaching the front door will say "Open" and approaching Marie will say "Talk". When you move away the text will disappear. And this can be used for multiple events with different functions. It works by […]

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Smile Game Builder Tutorial #21:Cut Scenes
  • Tutorials

Smile Game Builder Tutorial #21:
Cut Scenes

Companion Wulf 4 years ago

This tutorial’s focus is on cut scenes and how to create an effective method to use them. The idea is to show how to set up a basic cross-map cut scene, where a knock on the door results in a message from the Temple, ultimately setting the scene for the […]

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Smile Game Builder Tutorial #20:Tips & Tricks (Part 2)
  • Tutorials

Smile Game Builder Tutorial #20:
Tips & Tricks (Part 2)

Companion Wulf 4 years ago

In this tutorial, I share some more tips and tricks for Smile Game Builder. These are things to enhance or build your game or things that don’t really fit larger tutorials and FAQs.

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Smile Game Builder Tutorial #19:Player Direction
  • Tutorials

Smile Game Builder Tutorial #19:
Player Direction

Companion Wulf 4 years ago

The focus of this week’s tutorial is Player Direction (a new feature added with v1.0.6.0). Although its main purpose is to create a fully functional Compass HUD using player direction and normal/first-person modes, the tutorial also shows other uses as well (chests/signs and doors).

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News & Announcements

What Is the SGB Athanaeum?

Welcome to the Smile Game Builder Athenaeum.

An "athenaeum" is an institute or place for promoting learning. And that's the intention and purpose behind this site, to share learning about Smile Game Builder (SGB), an excellent program for creating your own 3D styled RPG Maker games.

SGB Official Twitter

Tweets by SmileBoom_SGB_E

Smile Game Builder Discord

You can join the SGB Discord for all the latest news on Smile Game Builder, as well as some fun and chat!
Be sure to read the Rules. There are only a few of them.
You can also view the various Channels the SGB Discord has to offer.
And, finally, SGB Discord has a number of Commands for you to use.

Become A SubscribeStar Patron

Companion Wulf | SubscribeStar
Monthly patrons (or subscribers) on my SubscribeStar will receive access to some exclusive content, including free assets, discounts on my asset packs and access to patron-only "advanced" tutorials.
Patrons will also receive tier titles in the Smile Game Builder Discord server, as well as access to a private SubscribeStar chat channel.
Patrons also have early access to my games in development - Quietus, Enigma of the Wulf and Otherworld: Through the Veil - and unique in-game NPCs (depending on the Tier). Plus exclusive access to many of the custom models used in the game.

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Recent Posts

Quietus: Psychobiography – A look at the Quietus 0.3.7 UPDATE

SMILE GAME BUILDER Wonder World Model Pack

Major Changes to the Athenaeum!

Quietus: Psychobiography (A Look At v0.2) – AmalgamAsh’s Viewpoint

Odysee: New Video Platform for My Videos

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