SMILE GAME BUILDER Hi-Tex House Pack - Furniture - Chairs
Posted in Assets Resource Pack

SMILE GAME BUILDER Hi-Tex House Pack – Furniture: Chairs

The SMILE GAME BUILDER Hi-Tex House Pack – Furniture: Chairs is in development. Textures from left to right are: Mahogany, Oak and Pine.

For each type, there will be 5 variations: Normal, Overturned (Backwards), Overturned (Forwards), and Ruined. And 5 cushioned versions as well.

SMILE GAME BUILDER Hi-Tex House Pack - Furniture - Chairs
SMILE GAME BUILDER Hi-Tex House Pack – Furniture – Chairs

I have no release date set yet. They will go on my online store. (If the problems at Itch can be resolved, there too.)

Smile Game Builder Tutorial 58: Tips & Tricks (Part 9)
Posted in Tutorials

Smile Game Builder Tutorial #58: Tips & Tricks (Part 9)

The SMILE GAME BUILDER Tutorial 58: Tips & Tricks (Part 9) video is up. It includes animated terrains and console-like commands for effects, such as flash screen and shake screen.

Tutorial Video

Future Tutorials

The concept of console commands has inspired me and given ideas to expand the "console" for other things, which I’ll put in a future tutorial.

Posted in News & Updates

Online Store Starting This Week

This coming week, I’m starting work on RPG Maker Times’s online store. It will contain:

  • SMILE GAME BUILDER assets and asset packs (including the House Pack) and additional materials I create.
  • RPG Maker MV plugin commercial licenses.
  • Our new and upcoming range of merchandise.
  • The services we provide, including proof-reading.

Hopefully this should be painless, although in my experience it’s not that simple. It might take awhile to fully implement!

Hi-Tex Furniture Pack 1 Promo (Smile Game Builder)
Posted in Assets Resource Pack

Hi-Tex House Pack New Tables (Smile Game Builder)

These are some models I’ve been working on for Smile Game Builder as part of the new Hi-Tex Furniture Pack. There will be matching chairs and cabinets too. This will then be released as a full pack some time in the near future.

Hi-Tex House Pack New Tables (Smile Game Builder)
Hi-Tex House Pack New Tables (Smile Game Builder)

Important Notice

These will NOT be available on Itch.io (especially after what they did). Instead, I’m working on an online store.

Smile Game Builder Tutorial 57: Local Variables (Part 2)
Posted in Tutorials

Smile Game Builder Tutorial #57:
Local Variables (Part 2)

The Smile Game Builder Tutorial #57, Local Variables (Part 2), is a very short continuation of last week’s video, focusing on tweaking the 4-Direction Compass common event using Local Variables.

Tutorial Video

I’ll combine the two parts into an Extended Version as soon as I find a suitable place (outside YouTube) to put them. I’m thinking about DTube…

Smile Game Builder Tutorial 56: Local Variables (Part 1)
Posted in Tutorials

Smile Game Builder Tutorial #56:
Local Variables (Part 1)

This week’s Smile Game Builder tutorial #56: Local Variables (Part 1) is online. It showcases Local Variables and some of the things you can do with them.

Tutorial Video

Part 2

Part 2 will be uploaded next week, with more techniques for using Local Variables.

Live-Streaming Smile Game Builder

I’ll be live-streaming Smile Game Builder more regularly soon, including collabs, simultaneously multi-streaming to Twitch and YouTube.

In fact, I already tested this on Friday July 6, 2018, on Twitch and YouTube.

This was a test to see how efficiently it worked and it seemed to go well, so I’ll use this format from now on!

Smile Game Builder Tutorial 55: Beam Me Up, Scotty!
Posted in Tutorials

Smile Game Builder Tutorial #55: Beam Me Up, Scotty!

This week’s Smile Game Builder Tutorial #55: Beam Me Up, Scotty! is uploaded. Enter passcodes to teleport to different maps via a teleporter or warp gate event. It’s a bit like the Teleport Mirrors in Might & Magic World of Xeen. Perfect for adding variety to your game!

Video Tutorial

Extended Version

There is no extended version of this tutorial, but check my social media – Twitter, Pinterest and Facebook – or this blog for updates.