The SMILE GAME BUILDER Hi-Tex House Pack – Furniture: Chairs is in development. Textures from left to right are: Mahogany, Oak and Pine.
For each type, there will be 5 variations: Normal, Overturned (Backwards), Overturned (Forwards), and Ruined. And 5 cushioned versions as well.
I have no release date set yet. They will go on my online store. (If the problems at Itch can be resolved, there too.)
The SMILE GAME BUILDER Tutorial 58: Tips & Tricks (Part 9) video is up. It includes animated terrains and console-like commands for effects, such as flash screen and shake screen.
The concept of console commands has inspired me and given ideas to expand the "console" for other things, which I’ll put in a future tutorial.
This coming week, I’m starting work on RPG Maker Times’s online store. It will contain:
- SMILE GAME BUILDER assets and asset packs (including the House Pack) and additional materials I create.
- RPG Maker MV plugin commercial licenses.
- Our new and upcoming range of merchandise.
- The services we provide, including proof-reading.
Hopefully this should be painless, although in my experience it’s not that simple. It might take awhile to fully implement!
These are some models I’ve been working on for Smile Game Builder as part of the new Hi-Tex Furniture Pack. There will be matching chairs and cabinets too. This will then be released as a full pack some time in the near future.
These will NOT be available on Itch.io (especially after what they did). Instead, I’m working on an online store.
I’ll combine the two parts into an Extended Version as soon as I find a suitable place (outside YouTube) to put them. I’m thinking about DTube…
This week’s Smile Game Builder tutorial #56: Local Variables (Part 1) is online. It showcases Local Variables and some of the things you can do with them.
Part 2 will be uploaded next week, with more techniques for using Local Variables.
Live-Streaming Smile Game Builder
I’ll be live-streaming Smile Game Builder more regularly soon, including collabs, simultaneously multi-streaming to Twitch and YouTube.
This was a test to see how efficiently it worked and it seemed to go well, so I’ll use this format from now on!
This week’s Smile Game Builder Tutorial #55: Beam Me Up, Scotty! is uploaded. Enter passcodes to teleport to different maps via a teleporter or warp gate event. It’s a bit like the Teleport Mirrors in Might & Magic World of Xeen. Perfect for adding variety to your game!