There is no new SMILE GAME BUILDER tutorial until after Christmas 2019. However you celebrate it – and even if you don’t – have a happy 25th December! Lots of changes coming in 2020, including to game development, YouTube (and Daily Motion/BitChute) and other game dev areas, more assets next […]
The game I’m working on for SMILE GAME BUILDER – for those who don’t already know – is entitled Starborn: The Fallen. Its current game dev home (for now) is on Gamejolt. You can follow the project there if you want to keep up-to-date with its progress and development. Showcase […]
I’ve been experimenting with a new Stats Log for SMILE GAME BUILDER. Here’s a screenshot. I’ll add more stats as time goes by. I’m using it in my game Starborn: The Fallen and my game development schedule (notably for Starborn) is to have a proper Quest Log in the same […]
This week’s SMILE GAME BUILDER tutorial, 65: Battles (Part 1) – Basics, is up on YouTube. It’s just a simple setup for future battle tutorials evolving into something more complex. Video Continuation of the Battles Series While I won’t be continuing this series with back-to-back tutorials, over time this tutorial […]
SMILE GAME BUILDER has a new update! I will do a tutorial or livestream (probably the latter) on Friday. We’ll continue game development the Tutoria maps created for the Campsite tutorials, utilising the new updates, including some tips and tricks. New Features Bug Fixes
My game for SMILE GAME BUILDER, Conflux (formerly named Confluction), was meant to be in a modern setting. However, while writing the main plot, its overall theme changed. I ended up adding some fantasy elements to it. I can’t help it: I just love those types of games where Old […]
I created a new page, RPG Maker Times Livestreams, for my live-streams. I will mostly live-stream SMILE GAME BUILDER game dev, including my own game, Conflux, as well as games – Skyrim, Witcher, Fallout 4, and other games (including indie games) – which will usually videos from previous live-streams. In […]
Here’s a nice little "fog of war" effect for exploring the rooms (in Conflux, the game I’m working on in SMILE GAME BUILDER).
The SMILE GAME BUILDER Tutorial #61: Campsites Revisited (Part 1) is up on YouTube and BitChute.