There is no new SMILE GAME BUILDER tutorial until after Christmas 2019. However you celebrate it – and even if you don’t – have a happy 25th December!
Lots of changes coming in 2020, including to game development, YouTube (and Daily Motion/BitChute) and other game dev areas, more assets next year.
The game I’m working on for SMILE GAME BUILDER – for those who don’t already know – is entitled Starborn: The Fallen.
Its current game dev home (for now) is on Gamejolt. You can follow the project there if you want to keep up-to-date with its progress and development.
Here’s a game dev showcase video for the game’s intro scene.
The video is hosted on DailyMotion, but you can also view the YouTube version if you prefer.
Game Development Notes
Game development will continue with fleshing out the story first before focusing on graphics, 3D models and animations, so will use many default models for now. Over time, I’ll add more custom assets (including models) and will showcase them in future videos.
I’ve been experimenting with a new Stats Log for SMILE GAME BUILDER. Here’s a screenshot. I’ll add more stats as time goes by.
This week’s SMILE GAME BUILDER tutorial, 65: Battles (Part 1) – Basics, is up on YouTube. It’s just a simple setup for future battle tutorials evolving into something more complex.
Continuation of the Battles Series
While I won’t be continuing this series with back-to-back tutorials, over time this tutorial will be expanded upon, starting with basics and moving onto something more advanced.
I’ll intersperse with other tutorials to break it up as inspiration strikes.