Two assets packs, the Modular Henge Pack Vol. 1 and its companion Henge Snow Add-On Pack, have been released on the Gnome Treasure Store and Itch.io.
Those who follow me on social media already know about the various projects I’m working on, including my games. Various Game Engines I’ve tried my hand at various genres and storylines, inculding a quasi-biographical game entitled Confluction, but none of them really progressed beyond initial concept. There are numerous reasons […]
The latest tutorial in Mottzy Minutes demonstrates how to create and implement a character select menu system in SMILE GAME BUILDER. Character Select Menu Video Parts 1 & 2 Part 1 covers the rendering the menu and the select box to select characters. In Part 2, he’ll deal with the […]
The Modular Henge Pack Vol. 1 is coming soon as part of my growing Hi-Tex Assets range. Because it’s all modular, each component is designed to fit together to flesh out your henge. Perfect for that "ancient site" vibe! Release Date I’m aiming for a release on the Gnome Treasure […]
Mottzy’s latest video in his Mottzy Minutes YouTube series demonstrates the basic idea behind key inputs. Handling Key Inputs Video This is more an introductory video on key inputs, with plans for follow-up tutorials on key inputs and image placements for things like character or object menus. As always, you […]
This is another tutorial video in the Mottzy Minutes YouTube series. Mottzy looks extensively at creating and using a variable sorting algorithm in SMILE GAME BUILDER. Sorting Variables Video Tutorial This is longer than his usual videos, but it’s worth watching all the wa through. You can also check out […]