Posted in Competition Game Development

I’ve Officially Joined the Smile Game Builder
Summer 2020 Game Jam

Yes, that’s right! I have officially joined the SMILE GAME BUILDER Summer 2020 Game Jam, hosted by AmalgamAsh.

This is the first game jam I’ve entered. I wasn’t going to enter at all, but I figured why not?

I’m constantly asked why, if I’ve been with SGB since the beginning, haven’t I produced any games? It’s a valid question.

Aside from creating my SGB Tutorials, part of the problem with entering game jams (and the reason I haven’t entered any yet) has been motivation and focus because…life and work, y’know! Hence, this game jam will provide the opportunity to refocus and fuel the motivational drive and determination to publish a game, even a short one or a demo at this point.

So my official entry into the Game Jam is Enigma of the Wulf, which is a short mystery-drive game. It mostly uses the default models, with a few additions from the Type-B Friends with Symbols and G-Style Modern City Resource Pack Vol. 1 DLCs.

I won’t divulge too many details yet, but will continue working on it on my days off until the end date (maybe before then).

If development on the game continues after the Game Jam ends, I’ll further expand the storyline, create new models – including animations – and assets for it, and create a separate section here and on GameJolt for progress update.

Posted in Competition SGB Games

Summer 2020 Game Jam | SMILE GAME BUILDER

The SMILE GAME BUILDER Summer 2020 Game Jam is now on! Submissions open from July 19th 2020 at 6:00 AM to July 31st 2020 at 6:00 AM.

The game jam is created by AmalgamAsh, whom you might know from his SMILE GAME BUILDER Playthroughs.

Let’s make games, demos, experiences, proof-of-concepts, or shareable battle systems / puzzles / maps!

So why not show off your game design skills and enter the jam? And have fun while doing so!

I’ll look forward to seeing what you all come up with!