Some time ago, I conducted a poll on Facebook, on Twitter and in Discord on which game I should continue developing after the game jams they were created for. What Were the Choices? The choice was between: The unanimous consensus across the board was "both". I had considered alternating development […]
Game Development
One of the side-projects I’ve been working on is a "useable phone", where you can call a phone interface and select its apps to toggle certain settings ON or OFF (such as Party Train) and call certain functions (such as the Save Menu) from within SMILE GAME BUILDER. Development History […]
Yes, that’s right! I have officially joined the SMILE GAME BUILDER Summer 2020 Game Jam, hosted by AmalgamAsh. This is the first game jam I’ve entered. I wasn’t going to enter at all, but I figured why not? I’m constantly asked why, if I’ve been with SGB since the beginning, […]
Here is the first demo of Relationship Sim‘s "Select A Girl" custom menu, where you can see the girls’ relationship stats. It’s still a work-in-progress, but as game development continues, so too will this menu. “Select A Girl” Custom Menu Video Demo #1 What Is "Relationship Sim"? For those who […]
Those who follow me on social media already know about the various projects I’m working on, including my games. Various Game Engines I’ve tried my hand at various genres and storylines, inculding a quasi-biographical game entitled Confluction, but none of them really progressed beyond initial concept. There are numerous reasons […]
This is a short demo of a feature in my game Starborn: The Fallen for SMILE GAME BUILDER. Demo Video This video showcases the different phases for building the house. The building time is sped up for the purposes of the video. Basic Concept The basic idea behind the house-building […]
The "Book of Stats" for my SMILE GAME BUILDER game Starborn: The Fallen is complete, now with a working Karma System. Decisions MATTER! Each of the stats updates during the game. I’ll post more about them and the Karma System later. Game Development will continue with a basic farming/crafting system […]
The game I’m working on for SMILE GAME BUILDER – for those who don’t already know – is entitled Starborn: The Fallen. Its current game dev home (for now) is on Gamejolt. You can follow the project there if you want to keep up-to-date with its progress and development. Showcase […]
I’ve been experimenting with a new Stats Log for SMILE GAME BUILDER. Here’s a screenshot. I’ll add more stats as time goes by. I’m using it in my game Starborn: The Fallen and my game development schedule (notably for Starborn) is to have a proper Quest Log in the same […]
My game for SMILE GAME BUILDER, Conflux (formerly named Confluction), was meant to be in a modern setting. However, while writing the main plot, its overall theme changed. I ended up adding some fantasy elements to it. I can’t help it: I just love those types of games where Old […]