As many of you know by now, I do plan my tutorials in advance, so the next planned Smile Game Builder tutorials right now (in no particular order) are: These are all subject to change, but these are the immediate plans I’ve laid out. Notwithstanding my work schedules, blog posts […]
Yes, it’s true! SmileBoom has released Smile Game Builder‘s awesomest update to date – a 3D Character Editor! – along with a few other updates. I will be showcasing the 3D Character Editor this week (probably as Sunday’s regular slot), as well as its other updates.
There is no Smile Game Builder blog or video tutorial this week. Life has become chaotic again. Not only have I been working extra shifts, I’ve also been so focused on my RPG Maker MV project, The Gladiator Program MV and its graphics that time just evaporated. Things should get […]
Good news for Smile Game Builder users. The latest update is actually a significantly useful one. Importing OBJ You can now import OBJ models instead of just FBX ones. Using OBJ is less proprietary than FBX and more universal. A plethora of programs exist, both online and as downloadable software, […]
There are no Smile Game Builder video or blog tutorials this week. I’ve had to prioritize things and spent my days off and the entire weekend in discussions with sponsors; going through legalese for several contracts; editing, rewriting and expanding one of my old novellas and looking for a publisher […]