Posted in Tutorials

SMILE GAME BUILDER Tutorial 66: Advanced Variables (Part 2)

The SMILE GAME BUILDER tutorial, #66: Advanced Variables (Part 2), is up on YouTube.

We’re starting with basics and then working up to more advanced game development techniques using variables.

Tutorial Video

Posted in Tutorials

SMILE GAME BUILDER Tutorial #65: Battles (Part 1) – Basics

This week’s SMILE GAME BUILDER tutorial, 65: Battles (Part 1) – Basics, is up on YouTube. It’s just a simple setup for future battle tutorials evolving into something more complex.

Video

Continuation of the Battles Series

While I won’t be continuing this series with back-to-back tutorials, over time this tutorial will be expanded upon, starting with basics and moving onto something more advanced.

I’ll intersperse with other tutorials to break it up as inspiration strikes.

Posted in News & Updates Tutorials

TUTORIAL: New Tutorial #62: Campsite Redux (Part 2)

A new SMILE GAME BUILDER tutorial, #62: Campsites Redux (Part 2), is on schedule for this coming Sunday, further expanding the campsite idea started in Part 1 – Setting Up.

SMILE GAME BUILDER Tutorial #62 - Campsite Redux (Part 2)
SMILE GAME BUILDER Tutorial #62 – Campsite Redux (Part 2)
There will be a Part 3 and 4 (maybe more depending on how much further it expands) to flesh it out even more. It will be uploaded to both Bitchute and YouTube.

SMILE GAME BUILDER Tutorials #61 - Campsites Revisited (Part 1)
Posted in Tutorials

Tutorial #61: Campsites (Part 1) – Revisited

FINALLY! The SMILE GAME BUILDER Tutorial #61: Campsites Revisited (Part 1) is up on YouTube.

This video is also available to watch on BitChute.

Part 1 is simply setting up the campsite. Expansions and extra features, like talking to party members, will be for future tutorials.

Posted in Tutorials

NEWS: Live-Streaming Smile Game Builder

At the beginning of this week, I started live-streaming SMILE GAME BUILDER. And I’d like to make it a regular weekly occurrence.

Tutorials Live-Streams

The initial idea behind the live-stream was that it would be a means to return to the video tutorials, especially as it’s been quite a while since my last tutorial.

You can watch the video below or at YouTube.

More Smile Game Builder Tutorials

I’m certainly going to continue live-streaming the SGB tutorials, scheduling them every Sunday at 10pm GMT/2pm PST/5pm EST.

I had planned on making these live-streamed videos "official" parts of the Tutorials & Showcases Playlist.

This will probably not apply any more, since I’m inevitably getting back to the tutorials soon. And I’ll be able to draw on materials from the live-streams, as well as other sources, for them.

Posted in Tutorials

Change “Now Loading…” Text – SGB/Unity

Here’s a very small snippet on how to change the "Now Loading…" text in between scenes in Unity after you’ve exported your game.

Properties.cs

Navigate to and open Assets/src/fakemy/Properties.cs.

Replace "Now Loading …" with text of your choice.

Notes on Editing

I recommend using Visual Studio to edit Unity files because you can auto-synchronise editing with Unity.

Cool Suggestions

Some of the edits suggested by members of the Discord Server are:

  • Initializing…
  • Error 101
  • Installing virus //////// __ 80%
Smile Game Builder Tutorial 60: Music & Sound
Posted in Tutorials

Smile Game Builder Tutorial #60:
Music & Sound

The first SMILE GAME BUILDER Tutorial of 2019 is online! It focuses on music and sound, including a part for creating minstrels (autoplay and request song).

Video Tutorial

Video Contents

Posted in Tutorials

3D Model Character Animation
in Smile Game Builder

It might come as no surprise that creating animated character models for SMILE GAME BUILDER is one of the commonest questions asked.

While this in itself isn’t as complicated as it may seem at first, there are a number of rules you need to follow to successfully create and import character models into SGB, notably with bones and armature.

Jacob Mann has produced a video that comprehensively explains the process from start to finish on YouTube. It’s well worth watching if you’re a relative beginner and wish to create your own 3D characters.

Although there is a plethora of tutorials on armatures, many are for more general creation and don’t take into account SGB’s especial bone structure and format, which may lead to some weird, undesired effects in SGB itself. Jacob’s video is tailored specifically to SGB and makes it easy to understand how animations are created and how they work in Smile Game Builder.

Smile Game Builder Tutorial #59: Campsites (Part 1)
Posted in Tutorials

Smile Game Builder Tutorial #59:
Campsite (Part 1)

This week’s SMILE GAME BUILDER tutorial is up, the first one in a two-parter. And it’s all about campsites!

Video Tutorial

I recently bought and started playing Final Fantasy XV so, inspired by the game’s "havens" (campsites), where you can rest, save and talk to other party members, this tutorial is the result.

Campsites (Part 2)

Part 2 will expand on this idea by adding random battles or encounters, and more, which will be in a few weeks. In fact, I’ve received so many suggestions from visitors and followers that there may be room for a Part 3 as well!

Smile Game Builder Tutorial 58: Tips & Tricks (Part 9)
Posted in Tutorials

Smile Game Builder Tutorial #58: Tips & Tricks (Part 9)

The SMILE GAME BUILDER Tutorial 58: Tips & Tricks (Part 9) video is up. It includes animated terrains and console-like commands for effects, such as flash screen and shake screen.

Tutorial Video

Future Tutorials

The concept of console commands has inspired me and given ideas to expand the "console" for other things, which I’ll put in a future tutorial.