Mottzy‘s new video as part of his Mottzy Minutes series is up.
Health Bar Objects Video Tutorial
This time, he’s focusing on showing how player health can be represented visually. His twist is a "follower" indicating health status.
SMILE GAME BUILDER entusiast and SGB Discord member Mottzy has created a blog entitled Mottzy Makes. It has some interesting articles already and, no doubt, more will follow.
Object Collisions Video Tutorial
In fact, he’s started a short video tutorials series called Mottzy Minutes on YouTube.
This first video is about how to make object collisions with moving objects in SGB. This assumes a need for custom movement patterns, and requires a bit more custom code to make work.
In the video, he shows how to set up an event (a bat in this case) that moves left and right and when it collides with the player or the player collides with it, the message "You died!" appears. It’s very simple but can be expanded accordingly.
This video goes through features updated in Version 1.12.2 (released 29 January, 2020).
The SMILE GAME BUILDER tutorial, #66: Advanced Variables (Part 2), is up on YouTube.
We’re starting with basics and then working up to more advanced game development techniques using variables.
This week’s SMILE GAME BUILDER tutorial, 65: Battles (Part 1) – Basics, is up on YouTube. It’s just a simple setup for future battle tutorials evolving into something more complex.
Continuation of the Battles Series
While I won’t be continuing this series with back-to-back tutorials, over time this tutorial will be expanded upon, starting with basics and moving onto something more advanced.
I’ll intersperse with other tutorials to break it up as inspiration strikes.
At the beginning of this week, I started live-streaming SMILE GAME BUILDER. And I’d like to make it a regular weekly occurrence.
The initial idea behind the live-stream was that it would be a means to return to the video tutorials, especially as it’s been quite a while since my last tutorial.
You can watch the video below or at YouTube.
More Smile Game Builder Tutorials
I’m certainly going to continue live-streaming the SGB tutorials, scheduling them every Sunday at 10pm GMT/2pm PST/5pm EST.
I had planned on making these live-streamed videos "official" parts of the Tutorials & Showcases Playlist.
This will probably not apply any more, since I’m inevitably getting back to the tutorials soon. And I’ll be able to draw on materials from the live-streams, as well as other sources, for them.
Here’s a very small snippet on how to change the "Now Loading…" text in between scenes in Unity after you’ve exported your game.
Navigate to and open Assets/src/fakemy/Properties.cs.
Replace "Now Loading …" with text of your choice.
Notes on Editing
I recommend using Visual Studio to edit Unity files because you can auto-synchronise editing with Unity.
Some of the edits suggested by members of the Discord Server are:
- Error 101
- Installing virus //////// __ 80%