I’ve been experimenting with a new Stats Log for SMILE GAME BUILDER. Here’s a screenshot. I’ll add more stats as time goes by. I’m using it in my game Starborn: The Fallen and my game development schedule (notably for Starborn) is to have a proper Quest Log in the same […]
This week’s SMILE GAME BUILDER tutorial, 65: Battles (Part 1) – Basics, is up on YouTube. It’s just a simple setup for future battle tutorials evolving into something more complex. Video Continuation of the Battles Series While I won’t be continuing this series with back-to-back tutorials, over time this tutorial […]
SMILE GAME BUILDER has a new update! I will do a tutorial or livestream (probably the latter) on Friday. We’ll continue game development the Tutoria maps created for the Campsite tutorials, utilising the new updates, including some tips and tricks. New Features Bug Fixes
My game for SMILE GAME BUILDER, Conflux (formerly named Confluction), was meant to be in a modern setting. However, while writing the main plot, its overall theme changed. I ended up adding some fantasy elements to it. I can’t help it: I just love those types of games where Old […]
I created a new page, RPG Maker Times Livestreams, for my live-streams. I will mostly live-stream SMILE GAME BUILDER game dev, including my own game, Conflux, as well as games – Skyrim, Witcher, Fallout 4, and other games (including indie games) – which will usually videos from previous live-streams. In […]
Here’s a nice little "fog of war" effect for exploring the rooms (in Conflux, the game I’m working on in SMILE GAME BUILDER).
The SMILE GAME BUILDERTutorial #61: Campsites Revisited (Part 1) is up on YouTube and BitChute.
The Hi-Tex Assets Megapack Vol. 2 – Terrains: Walls is scheduled for release next week (earlier than anticipated). Megapack #2 Contents It contains 206 exterior wall terrains and variations, as well as their corresponding stairs and slopes, comprising 41 different types. This will be available on the Gnome Treasure and […]
At the beginning of this week, I started live-streaming SMILE GAME BUILDER. And I’d like to make it a regular weekly occurrence. Tutorials Live-Streams The initial idea behind the live-stream was that it would be a means to return to the video tutorials, especially as it’s been quite a while […]