This is a list of the tutorials I have planned, kind of a roadmap for future tutorials, including suggestions made in the #tutorials-suggestions channel in the SGB Discord. These are still subject to change depending on several factors, especially new software updates.
Main Tutorials
- #69: Message Control Characters (Part 2) – Text Decoration
- #70: Advanced Tutorials (Part 3) – Event Triggers
- #71: Particle Effects
- #72: Battle Formulae (for weapons and armor)
- #73: Advanced Variables (Part 4) – String Variables
- #74: Updated camera tutorial (normal, battle and keypresses)
- #75: Tips & Tricks (Part 11)¶ May include Number Displayed in Variable Box
- #76: Advanced Tutorials (Part 3) – Trigger Variables (for things like cut scenes)
- #77: Translucent/Transparent Textures (notably for windows)
Tutorials Extra
- From #X07: Custom message/dialogue windows (including image overlays and animated expressions)¶ This will span across several tutorials in the series.
Battles
- A series of tutorials on battles and the battle system in general _is_ planned, but I’m considering running it either as part of the Tutorials Extra or as a separate series (most likely the latter).
Other Requested Tutorials in the Channel
- Crafting System – This will be revamped and implemented during live-streams including a custom menu to select ingredients, etc.
- Side View Battle – While this is technically doable, it’s much more complex and involved than first glance suggests. The battles update certainly makes this more viable. However, this will take a bit of time to figure out properly and fully implement. (The ABS I currently have is quite buggy so isn’t tutorial-worthy yet.)