I created a glass door with see-through glass, continuing with the experimenting with transparency in Smile Game Builder. Video Showcase Tutorial for SubscribeStar Patrons A full tutorial on how to create transparent glass or windows in SGB is coming soon exclusively to monthly SubscribeStar patrons.
I started experimenting with cobweb models in SMILE GAME BUILDER. And here’s the result. Someone suggested awhile ago that I create cobwebs. At the time, I didn’t know how to but, as my experience with Blender grows, so too does my experience with creating SGB models. The next step is […]
In this tutorial, you can create a simple 3D text model in Blender and import it into Smile Game Builder. Video Tutorial
The Modular Henge Pack Vol. 1 is coming soon as part of my growing Hi-Tex Assets range. Because it’s all modular, each component is designed to fit together to flesh out your henge. Perfect for that "ancient site" vibe! Release Date I’m aiming for a release on the Gnome Treasure […]
My new project for SMILE GAME BUILDER is entitled Confluction (working title). Our destinies are fixed, but we forge our own paths. We might make choices that cause us to stray from the path of Destiny and deviate from its course, but we’ll always return to it at some point. And that’s the subtext for the game.
Jacob Mann has offered a comprehensive tutorial on using Mixamo with Smile Game Builder’s popular B-Style characters. And the best thing about this method is also compatible with Unity when exported with the Exporter for Unity DLC. Video Tutorial Support Tool for Making FBX Motions Files with Blender There is […]
It might come as no surprise that creating animated character models for SMILE GAME BUILDER is one of the commonest questions asked. Jacob Mann created a YouTube tutorial to demonstrate how to animate and import 3D models in SGB.
The bookshelf and its modular books models have been resized to match the size of the default bookshelf. The narrower models didn’t look or feel right. This will be a part of the Hi-Tex Furniture Pack, which is scheduled for release later this year. It’s been set as Vol. 2 […]
The House Pack Vol. 1 for SMILE GAME BUILDER has been withdrawn. I’m in the process of revising this entire pack and its contents, and separating it into different categories: Individual packs and the bundle pack will be available on Itch.io and the online store, as well as other places. […]
As it stands right now, the current totals in my SMILE GAME BUILDER Hi-Tex assets range stands at: During August, I will continue working on them, tweaking and improving them, before final release some time in September. And I’ll be adding more before release. As I mentioned before, those who […]