The Hi-Tex House Pack Vol. 1 for Smile Game Builder has been released!
The complete House Pack set will contain all kinds of terrains and furniture models. From tables and chairs to cooking equipment to utensils, this is the perfect set to furnish and enhance your houses.
In each pack, the contents have been carefully selected so that they’re not duplicated. Each model has been named so that when you import them into Models in SGB, they’ll integrate seamlessly into the House Pack (HSP).
This pack contains 295 assets, including:
- 284 house wall terrains
- 11 models
This pack will be updated with 3 more models (1 more lintel and 2 more chairs) later.
Furniture Showcase Video
Claim Your Copy!
You can buy your own copy now! for only $5 and start using them in your games right away!
Continuing with some Smile Game Builder furniture models, I decided to try a few more variations. The results turned out quite well. It’s good practice anyway.
As with previous table/chair models, I don’t know if or when these models will be released publicly yet, although I created them for Smile Game Builder.
Some more Smile Game Builder furniture assets: a small table and chairs. I also have a functional template for filling the bookcases modularly with books and objects, which are stackable.
They’re unavailable and may be game-exclusive, but I may release it as part of another models House Pack later. More details will follow later.
The final models for the Smile Game Builder Hi-Tex House Pack 1 are done. The release date is on schedule for later this month, although I’m not sure of pricing just yet. I’m finalizing the terrains, models and naming conventions, and doing some final testing, before release.
I’ve been working on some lintels for Smile Game Builder so you can walk underneath to the door. This one needs a teeny bit of tweaking, but you can walk through the door. It always bothered me that there was this wide-open space above doors, so I decided to resolve it.
This will be included in the Hi-Tex House Terrain Pack as a bonus model when it’s complete.
I’ve been experimenting with some new texture techniques, so decided to try it out in a Smile Game Builder model. And this is the result.
It doesn’t look too bad. This is part of my "secret" model theme – and there IS a theme to the models I’ve shared. This is why there’s no tutorial until Sunday (back to the old schedule), plus I’ve been updating the blog – or trying to – on and off, and bringing it up-to-date.
Here are a few more Smile Game Builder models for my "secret" project, which I promise I’ll announce a bit later. These, and the models I post for awhile, ARE all part of that project.
I’m not happy with the texture though so might have to tweak it a little bit and start experimenting with some new texture techniques I learned. Most of the textures I use are created manually so it’s more challenging.
And it seems that the most popular guesstimate of what my model set – combined from Facebook and Twitter – was unexpectedly the "Old Ruins" set. Perhaps that’s a most wanted set.
I’m not, however, working on that right now. I’m still keeping it under wraps until I have a few more models. The screenshot is an example of some of them so far. As I gain more confidence in 3D modeling, I think I’m going to attempt on doing an old ruins set.