The Modular Henge Pack - SMILE GAME BUILDER
Posted in Assets Resource Pack

NEW ASSET PACKS
Modular Henge Pack Vol. 1 & Henge Snow Add-On
(SMILE GAME BUILDER)

Two assets packs, the Modular Henge Pack Vol. 1 and its companion Henge Snow Add-On Pack, have been released on the Gnome Treasure Store and Itch.io.

Modular Henge Pack Vol. 1

Modular Henge Pack Vol. 1
The Modular Henge Pack Vol. 1
The Modular Henge Pack Vol. 1 (part of the Hi-Tex Assets range) for SMILE GAME BUILDER contains 20 models.

It is the perfect addition for those wanting an ancient, Neolithic or mysterious site for their games. Each component fits modularly together to complete your henge design.

Henge Snow Add-On Pack

Henge Pack Snow Add-On
Henge Pack Snow Add-On

The Henge Snow Add-On Pack contains 20 models and is the perfect companion for the Modular Henge Pack Vol. 1 (which IS required for this pack).

This pack is designed so that a layer of snow fits snugly on top of each henge model to create a more wintry scene for SMILE GAME BUILDER games.

The Modular Henge Pack - SMILE GAME BUILDER
Posted in Assets Resource Pack

Coming Soon! Modular Henge Pack Vol. 1
(SMILE GAME BUILDER)

The Modular Henge Pack Vol. 1 is coming soon as part of my growing Hi-Tex Assets range.

Because it’s all modular, each component is designed to fit together to flesh out your henge. Perfect for that "ancient site" vibe!

Release Date

I’m aiming for a release on the Gnome Treasure store and Itch.io next week.

This is a smaller pack compared to my previous packs, but I aim to release smaller packs more often from now on.

Smile Game Builder Hi-Tex Assets
Posted in Assets

Modular Market Pack Vol. 1
SMILE GAME BUILDER Assets

Modular Market Pack Vol. 1 – SMILE GAME BUILDER Assets
Available from the Gnome Treasure store.
I released my Modular Market Pack Vol. 1 for SMILE GAME BUILDER today.

The pack contains 50 models, including animated water for barrels and boxes. All models are designed modularly to fit snugly together and provide variety to your markets.

It’s available $9.99 on the Gnome Treasure store (slightly more on Itch.io to offset a few fees).

This is part of an ongoing series, which I’ll continue to develop over time, to fully furnish your in-game market places, including things like market stall content (fruit and veg, weapons and armor, etc.) and attachable signs for market stalls.

15% Discount for Monthly SusbscribeStar Patrons

Monthly patrons on my SubscribeStar account will receive a 15% discount coupon code on this pack, which is only useable at checkout on the Gnome Treasure store.

For other discounts and special offers, as well as exclusive content (graphics, models, etc.), you can subscribe from as little as $5 per month.

Video Showcase

This video showcases the Modular Market Pack Vol. 1 and how the parts fit together.

SMILE GAME BUILDER Tutorials #61 - Campsites Revisited (Part 1)
Posted in Tutorials

Tutorial #61: Campsites (Part 1) – Revisited

FINALLY! The SMILE GAME BUILDER Tutorial #61: Campsites Revisited (Part 1) is up on YouTube.

This video is also available to watch on BitChute.

Part 1 is simply setting up the campsite. Expansions and extra features, like talking to party members, will be for future tutorials.

Posted in News & Updates SGB Games

New Smile Game Builder Game: “Confluction”

My new project for SMILE GAME BUILDER is entitled Confluction. This is a working title only at the moment, and it might change during the course of its development, but it’s kind of sticking!

Confluction?

Confluction is an obsolete word for "confluence", the "coming or flowing together, meeting, or gathering at one point".

Our destinies are fixed, but we forge our own paths. We might make choices that cause us to stray from the path of Destiny and deviate from its course, but we’ll always return to it at some point. And that’s the subtext for the game.

Many events in the game are loosely based on events in my own life; I’ve taken certain creative liberties with them. The choices you make in life do matter!

Custom Models

Yes, that’s a ZX81, my very first computer!
Most of the models are being custom-made for this game.

I’m aiming for high-texture models and assets, so this is what will probably take the longest time to create since I create many of them by hand.

The focus will be on most of the models first, then the game itself. And then most likely at that point, I’ll work on character animations as and when they’re needed. This will be the biggest challenge for me; I’m not good at animation.

So when it comes to the perfectionist in me, I’d want to make sure all animations are smooth and fit well with the game!

Subscribestar

I now have a Subscribestar account.

Patrons (subscribers) will start benefiting from additional perks, including tier-specific Discord roles/titles, and unique content, game dev insights, exclusive content, such as demos, and more.

If you would like to support me there, either as a patron or donator, it would be greatly appreciated. All moneys will go towards several goals and will give an extra incentive to continue with the project.

I will try and update this more regularly, with more regular content and some patron-only content soon!

What About Relationship Sim?

The project I was working on before Confluction is Relationship Sim.

However, I decided to continue on THIS project first, and then resume with "RSim" when the new SGB is officially released to take advantage of some of its new features! (At the time of this post, no, I can’t say what those new features are outside of what SmileBoom has already announced publicly!)

Posted in Bugs & Fixes Tools/Utilities

Using Mixamo With Smile Game Builder’s B-Style Characters – Tutorial

Jacob Mann has offered a comprehensive tutorial on using Mixamo with Smile Game Builder’s popular B-Style characters. And the best thing about this method is also compatible with Unity when exported with the Exporter for Unity DLC.

Video Tutorial

Support Tool for Making FBX Motions Files with Blender

There is a useful and necessary tool, called TimeSpanEndFixTool (provided by SmileBoom). It’s at the very bottom of the page.

What this tool does is fixes the end frame limit of 60fps so longer animations don’t play to the end.

Posted in Tutorials

3D Model Character Animation
in Smile Game Builder

It might come as no surprise that creating animated character models for SMILE GAME BUILDER is one of the commonest questions asked.

While this in itself isn’t as complicated as it may seem at first, there are a number of rules you need to follow to successfully create and import character models into SGB, notably with bones and armature.

Jacob Mann has produced a video that comprehensively explains the process from start to finish on YouTube. It’s well worth watching if you’re a relative beginner and wish to create your own 3D characters.

Although there is a plethora of tutorials on armatures, many are for more general creation and don’t take into account SGB’s especial bone structure and format, which may lead to some weird, undesired effects in SGB itself. Jacob’s video is tailored specifically to SGB and makes it easy to understand how animations are created and how they work in Smile Game Builder.

Posted in Assets Resource Pack

Hi-Tex Furniture Models: Bookshelf and Books – Smile Game Builder

The bookshelf and its modular books models have been resized to match the size of the default bookshelf. The narrower models didn’t look or feel right.

Bookshelf-Books Models 1
Hi-Tex SMILE GAME BUILDER Models: Bookshelf and Modular Books

This will be a part of the Hi-Tex Furniture Pack, which is scheduled for release later this year. It’s been set as Vol. 2 of the Furniture pack. However, I’m considering releasing this as Vol. 1 instead of Vol. 2, as I’d like to remake the chairs and tables, basically a few adjustments to size and form.

Posted in Resource Pack

Bookshelf and Modular Books Models

The bookshelf and its modular books Smile Game Builder models have been resized to match the size of the default bookshelf. The narrower models didn’t look or feel right.

Bookshelf and Modular Books Models | Smile Game Builder
Bookshelf and Modular Books Models

This will be a part of the Hi-Tex Furniture Pack, which is scheduled for release later this year. It has been set as Vol. 2 of the Furniture pack. However, I’m considering releasing this as Vol. 1 instead of Vol. 2, as I’d like to remake the chairs and tables, basically a few adjustments to size and form.

I’m in the process of revising and restructuring all of my furniture models, including creating more modular content specifically for the bookcases and tables.

Smile Game Builder Hi-Tex Assets Models
Posted in Assets News & Updates

Hi-Tex House Pack Vol. 1
Withdrawal and Revision

The House Pack Vol. 1 for SMILE GAME BUILDER has been withdrawn. I’m in the process of revising this entire pack and its contents, and separating it into different categories:

  • House Wall Terrains Pack (including Lintels)
  • Furniture Pack (chairs, tables and bookcases, including modular decorations)
  • Pictures Pack (various pictures and frames)

Individual packs and the bundle pack will be available on Itch.io and the online store, as well as other places.

These will be bundled into the newly revised House Pack Vol. 1 and, as a thank you, anyone who already purchased the asset pack will receive the bundle for free.

Note: I’m still not sure that I trust Itch enough to sell through them, but we shall see what happens.