The SMILE GAME BUILDER Tutorial #68: Message Control Characters (Part 1) is uploaded to YouTube. It goes through using the control characters from page 110 of the manual to insert variable and string values in messages.
Message Control Characters (Part 1) Video Tutorial
Message Control Characters (Part 2)
The next part will cover more control characters, this time messages and text decoration from page 116 of the manual.
The Tutorials Extra X01: Recruitment Note for SMILE GAME BUILDER has been published on YouTube.
In this video, the player can view a note listing the party members’ requirements before joining. Their names are then crossed off the list when they’ve joined the party.
What Is the Tutorials Extra Series?
The Tutorials Extra is a series of videos comprising short bite-sized videos aiming to update my older tutorials, each following on from its predecessor. Each video also contains additional methods and enhancements, building on the original tutorials on which they’re based.
The latest tutorial in Mottzy Minutes demonstrates how to create and implement a character select menu system in SMILE GAME BUILDER.
Character Select Menu Video
Parts 1 & 2
Part 1 covers the rendering the menu and the select box to select characters.
In Part 2, he’ll deal with the character selection and camera rendering process!
It will become part of the MakerBaseSGB project.
You can also check out Mottzy’s blog for more news on his projects and his for more tutorials.
Mottzy’s latest video in his Mottzy Minutes YouTube series demonstrates the basic idea behind key inputs.
Handling Key Inputs Video
This is more an introductory video on key inputs, with plans for follow-up tutorials on key inputs and image placements for things like character or object menus.
As always, you can also check out Mottzy’s blog for updates on all of his projects and his for more tutorials.
This is another tutorial video in the Mottzy Minutes YouTube series.
Mottzy looks extensively at creating and using a variable sorting algorithm in SMILE GAME BUILDER.
Sorting Variables Video Tutorial
This is longer than his usual videos, but it’s worth watching all the wa through. You can also check out Mottzy’s blog for updates on all of his projects and his for more tutorials.
Following on from his previous tutorial, Smooth Status Bars, Mottzy demonstrates advanced techniques for a dynamically moving HUD without the need for an additional overlay.
Advanced Bars & Gauges Video Tutorial
The video below is a two part tutorial. The first part shows how to set up the HUD and the second part provides a neat method for easily importing the assets and event scripts he’s used in his tutorials into your own projects via his MakerBaseSGB.
The SMILE GAME BUILDER tutorial, #66: Advanced Variables (Part 2), is up on YouTube.
We’re starting with basics and then working up to more advanced game development techniques using variables.
The SMILE GAME BUILDER Tutorial 58: Tips & Tricks (Part 9) video is up. It includes animated terrains and console-like commands for effects, such as flash screen and shake screen.
The concept of console commands has inspired me and given ideas to expand the "console" for other things, which I’ll put in a future tutorial.
I’ll combine the two parts into an Extended Version as soon as I find a suitable place (outside YouTube) to put them. I’m thinking about DTube…
This week’s Smile Game Builder tutorial #56: Local Variables (Part 1) is online. It showcases Local Variables and some of the things you can do with them.
Part 2 will be uploaded next week, with more techniques for using Local Variables.
Live-Streaming Smile Game Builder
I’ll be live-streaming Smile Game Builder more regularly soon, including collabs, simultaneously multi-streaming to Twitch and YouTube.
This was a test to see how efficiently it worked and it seemed to go well, so I’ll use this format from now on!