Smile Game Builder‘s built-in camera control is a very useful feature, especially when it comes to achieving certain map effects during the game. Camera Settings Variables In Advanced Variables, you can store the values of various camera settings into variables and reference them throughout. In my tutorial on camera control, […]
Camera Control is a new function available for Smile Game Builder. With it, you’re able to use cameras to create some stunning effects, such as for cut scenes and map panning. Also in this tutorial is a quick event setup to allow you to view conversations from the first-person perspective, […]
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