Following from the previous video, Lisa’s Eggs, Lisa wants you to create an omelette before she will join. This is the last Tutorials Extra in the Characters & Members series for awhile.
The newest Smile Game Builder Tutorials Extra #X05 video is now online. Before she joins the party, Lisa demands that you collect eggs from her chickens, but be careful! They’ll peck you!
The SMILE GAME BUILDER Tutorials Extra X03: Marie’s Flowers focuses on fetching Marie’s roses so she will join you. There’s a neat feature – MMORPG style – where the flowers have a "particle effect" that’ll disappear when you collect a rose. Video Tutorial Tutorials Extra Part #X04 The next part […]
Jacob Mann has offered a comprehensive tutorial on using Mixamo with Smile Game Builder’s popular B-Style characters. And the best thing about this method is also compatible with Unity when exported with the Exporter for Unity DLC. Video Tutorial Support Tool for Making FBX Motions Files with Blender There is […]
It might come as no surprise that creating animated character models for SMILE GAME BUILDER is one of the commonest questions asked. Jacob Mann created a YouTube tutorial to demonstrate how to animate and import 3D models in SGB.
This week’s Smile Game Builder tutorial, Let’s Party!, is all about party and party members. Thanks, notably to the Version 1.11 update, you can do much more with your party members, including the caterpillar effect we no doubt know so well from RPG Maker. Video Tutorial Extended Version There […]
Yes, it’s true! SmileBoom has released Smile Game Builder‘s awesomest update to date – a 3D Character Editor! – along with a few other updates. I will be showcasing the 3D Character Editor this week (probably as Sunday’s regular slot), as well as its other updates.
The A Healer Only Lives Twice Character Resource Pack DLC for Smile Game Builder was released on 19 July 2017, based on the game Iron Will by Pon Pon Games. The game deservedly won the Bitsummit Award in 2015, given to those stand-out games!
Daniel Rottinger is creating some awesome tutorials on his channel SmileGameBuilding. Video Tutorial One of them is using Agility as a method to display an overhead map from an item. This is a very cool way of doing it. I wouldn’t have thought to use stats this way, but the […]
I couldn’t leave my character Branneg Guthinol alone! Here he is – imported and fully textured – in Blender! The next step is to unwrap his UVs and composite them into something Smile Game Builder can work with. And for the record, this will not be a public asset, as […]