One of the side-projects I’ve been working on is a "useable phone", where you can call a phone interface and select its apps to toggle certain settings ON or OFF (such as Party Train) and call certain functions (such as the Save Menu) from within SMILE GAME BUILDER. Development History […]
Here is the first demo of Relationship Sim‘s "Select A Girl" custom menu, where you can see the girls’ relationship stats. It’s still a work-in-progress, but as game development continues, so too will this menu. “Select A Girl” Custom Menu Video Demo #1 What Is "Relationship Sim"? For those who […]
Mottzy’s latest video in his Mottzy Minutes YouTube series demonstrates the basic idea behind key inputs. Handling Key Inputs Video This is more an introductory video on key inputs, with plans for follow-up tutorials on key inputs and image placements for things like character or object menus. As always, you […]
I’ve been experimenting with a new Stats Log for SMILE GAME BUILDER. Here’s a screenshot. I’ll add more stats as time goes by. I’m using it in my game Starborn: The Fallen and my game development schedule (notably for Starborn) is to have a proper Quest Log in the same […]
Experimenting with procedural generation in Blender. This grass has been imported into Smile Game Builder. It does need work, but hey! It’s my first attempt at this.
Continuing with some Smile Game Builder furniture models, I decided to try a few more variations. The results turned out quite well. It’s good practice anyway. As with previous table/chair models, I don’t know if or when these models will be released publicly yet, although I created them for Smile […]
Some more Smile Game Builder furniture assets: a small table and chairs. I also have a functional template for filling the bookcases modularly with books and objects, which are stackable. They’re unavailable and may be game-exclusive, but I may release it as part of another models House Pack later. More […]
While experimenting with Smile Game Builder‘s graphics, I decided to try and beautify the windows. And this is the result.
I’ve been experimenting with some new texture techniques, so decided to try it out in a Smile Game Builder model. And this is the result. It doesn’t look too bad. This is part of my "secret" model theme – and there IS a theme to the models I’ve shared. This […]
Here are a few more Smile Game Builder models for my "secret" project, which I promise I’ll announce a bit later. These, and the models I post for awhile, ARE all part of that project. I’m not happy with the texture though so might have to tweak it a little […]