Shadow Fear: Path to Insanity by Wathitdew Record is on a Special Promotion offer: 60% off the Deluxe Version. The sale ends February 5 2019.
It’s a REALLY good first-person horror/zombie style indie game created with SMILE GAME BUILDER, which showcases what is achievable in SGB.
Shadow Fear Live-Stream
I did a showcase live-stream on YouTube.
I’ve been going through my extensive "To Do List" and tackling one thing at a time, slowly but surely, starting with the more graphic heavy stuff. That is, now that I know exactly what my new computer is capable of!
There won’t be a tutorial this week, but starting next week the tutorials will resume as normal. And also next week (or the week after that) I’m going to start live-streaming. I’m moving more towards streaming Elder Scrolls Online and will also try some Smile Game Builder stuff.
To Do List Progress
For those who are interested, this is what I’ve crossed off the To Do List so far:
Hi-Tex House Terrain Pack
The pack is almost finished. I’m doing some final tweaks and adjustments before its official release. There are 291 assets in this pack (69 Stucco Wall, 69 Stucco/Red Brick Wall, 69 Stucco/Orange Brick Wall and 69 Stone Wall terrains), 11 Floor terrains and 4 models (1 matching lintel model for above doors and 3 table variations).
I’ve been working on revamping the format and layout of my tutorials (hence the delay), including some in-between movie sequences. This is taking the longest time, of course, but that part is almost finished. And you can see some of them in the next tutorial.
Testing Games & Assets
I’ve received a lot of SGB games and assets over the past year. Unfortunately, because Dinosaur wasn’t quite capable, I wasn’t able to record and play at the same time. The new computer can do just that, so to start, these are the games I’ll be play-recording to begin with over the course of the next few months:
» In Vitra (finally!)
» I Am Here
» A Healer Only Lives Twice (from the DLC).
Because I have Thursday through Sunday off, most activities will take place on these days. With the exception of Sunday’s regular tutorials, there probably won’t be a regular schedule for the other things, so I’ll keep you updated here.
Bear with me with the tutorials, they ARE resuming soon!!
This is a demo video of the official intro for Otherworld: Through the Veil for Smile Game Builder, which I’ve been working on – on and off – for quite some time.
Intro Demo Video
As further progress is made, I’ll post further updates on the game.
The Pumpkin Hunt mini-game was created for Halloween 2017 using Smile Game Builder. It’s just a bit of fun, but this downloadable file also serves as a tutorial to see the techniques I used.
You can download the mini-game and either play it or view the techniques used from Smile Game Builder (or both). The file size is around 10 Mb, so is comparatively small.
I’ve included several Easter eggs as well, references to literature, mythology or movies; some are more subtle than others. Unless, of course, you know your stuff! See if you can find them all for an extra challenge and comment them! (Hint: There are 5!)
You can watch the mini-game in action (a walkthrough) on my YouTube Channel directly or the embedded video below.
I spent the past few days playing through some of the Smile Game Builder games now available. This is for the Top 5 Showcase video I’m planning. This isn’t as easy as it should be because many of them are really good games.
The list of games I’ve played or will be playing are (in no particular order yet):
Other games available:
I’m already carefully planning my next set of tutorials, both blog and video entries, and will start restructuring my upload schedule to accommodate. I’ll post more about that later.
Smile Game Builder has been out for some time now. So, it’s inevitable that there would be a number of games available for it.
Sometime next week, I’ll be showcasing some of the games currently available in Smile Game Builder. This includes both free and paid games. These are all in English since I don’t speak Japanese, but a number of Japanese only games have been produced as well.
None of the games in the showcase is a full review; it’s simply a video providing details on the games, which I’ve ranked according to atmosphere, playability, storyline, and enjoyment.
I won’t spoil the "surprise" by listing the games; you’ll just have to watch the video when it’s uploaded.