Posted in Tutorials

Smile Game Builder — Character Select Menu (Part 1) |
Mottzy Minutes #9

The latest tutorial in Mottzy Minutes demonstrates how to create and implement a character select menu system in SMILE GAME BUILDER.

Character Select Menu Video

Parts 1 & 2

Part 1 covers the rendering the menu and the select box to select characters.

In Part 2, he’ll deal with the character selection and camera rendering process!

Mottzy’s Links

It will become part of the MakerBaseSGB project.

You can also check out Mottzy’s blog for more news on his projects and his for more tutorials.

Posted in Tutorials

Smile Game Builder — Handling Key Inputs |
Mottzy Minutes #8

Mottzy’s latest video in his Mottzy Minutes YouTube series demonstrates the basic idea behind key inputs.

Handling Key Inputs Video

This is more an introductory video on key inputs, with plans for follow-up tutorials on key inputs and image placements for things like character or object menus.

As always, you can also check out Mottzy’s blog for updates on all of his projects and his for more tutorials.

Posted in Tutorials

Smile Game Builder — Variable Sorting |
Mottzy Minutes #7

This is another tutorial video in the Mottzy Minutes YouTube series.

Mottzy looks extensively at creating and using a variable sorting algorithm in SMILE GAME BUILDER.

Sorting Variables Video Tutorial

This is longer than his usual videos, but it’s worth watching all the wa through. You can also check out Mottzy’s blog for updates on all of his projects and his for more tutorials.

Posted in Tutorials

Advanced Bars & Gauges, MakerBaseSGB |
Smile Game Builder |
Mottzy Makes

Following on from his previous tutorial, Smooth Status Bars, Mottzy demonstrates advanced techniques for a dynamically moving HUD without the need for an additional overlay.

Advanced Bars & Gauges Video Tutorial

The video below is a two part tutorial. The first part shows how to set up the HUD and the second part provides a neat method for easily importing the assets and event scripts he’s used in his tutorials into your own projects via his MakerBaseSGB.

Mottzy also has a blog and a YouTube channel called Mottzy Makes. Be sure to check them out and subscribe to his channel.

Posted in Tutorials

Smile Game Builder – Smooth Status Bars |
Mottzy Minutes #6

For the next video in the Mottzy Minutes tutorials series, Mottzy demonstrates something I’m sure many of us can use in our games.

Smooth Status Bars

It’s a simple but effective method for implementing a dynamic HUD for, in this case, an Insanity stat, but it can be adapted easily for other things.

You can check out Mottzy’s blog for updates on all of his projects and his YouTube channel for more tutorials.

Posted in Tutorials

Smile Game Builder – Hunger | Mottzy Minutes #5

Here’s another video in the growing Mottzy Minutes tutorials series.

Hunger Tutorial Video

If you ever want to have a hunger system in your games, this is one way to do it. Kind of has that "grim reaper" vibe to it when hunger reaches zero.

For more of his related videos and tutorials, you can check his blog and YouTube channel.

Posted in Tutorials

Smile Game Builder – Knock-back and aura effects |
Mottzy Minutes #4

The next video tutorial in Mottzy‘s Mottzy Minutes series is up.

Knock-Back and Aura Effects Video Tutorial

Quoted from the original post:

A combined tutorial on adding a “knock-back” effect to player collisions with events, and an “aura” effect that can alter the player status based on their location in a rectangular area.

Make sure you also check his blog and YouTube channel for more related content.

Posted in Tutorials

Smile Game Builder – Health Bar Objects |
Mottzy Minutes #2

Mottzy‘s new video as part of his Mottzy Minutes series is up.

Health Bar Objects Video Tutorial

This time, he’s focusing on showing how player health can be represented visually. His twist is a "follower" indicating health status.

Be sure to check his blog and YouTube channel for more related content.

Posted in Tutorials

Smile Game Builder – Object Collisions |
Mottzy Minutes #1

SMILE GAME BUILDER entusiast and SGB Discord member Mottzy has created a blog entitled Mottzy Makes. It has some interesting articles already and, no doubt, more will follow.

Object Collisions Video Tutorial

In fact, he’s started a short video tutorials series called Mottzy Minutes on YouTube.

This first video is about how to make object collisions with moving objects in SGB. This assumes a need for custom movement patterns, and requires a bit more custom code to make work.

In the video, he shows how to set up an event (a bat in this case) that moves left and right and when it collides with the player or the player collides with it, the message "You died!" appears. It’s very simple but can be expanded accordingly.

Be sure to check his blog and YouTube channel for more related content.