This week’s Smile Game Builder tutorial, Let’s Party!, is all about party and party members. Thanks, notably to the Version 1.11 update, you can do much more with your party members, including the caterpillar effect we no doubt know so well from RPG Maker.
I’ll decide on next week’s tutorial next week. Hopefully back on track with Doors again.
The Smile Game Builder Tutorial on waypoints, Waypoints Revisited: Resurrect at Set Waypoints, is now up.
You can set up a waypoint system where, after you die in battle, you’ll resurrect at a "stored" waypoint location. And you can register any waypoints you find on a wall map!
The methods for returning to waypoints after defeat in battles only applies to events. It can’t be used with 3D Battles with respawning monsters placed in Map Settings.
In this tutorial, the final one in the Characters & Party Members series, I go through additional options for Eldred to join the party:
- If a certain party member is in the party
- If you’ve visited a certain location
- If you’ve defeated a certain monster
In this tutorial, the penultimate part of the Characters & Party Members series, the final party member, Eldred, is added
He wants a random item before he’ll join the party. Continue reading “Smile Game Builder Tutorial #7
Characters & Party Members (Part 3)”
In this tutorial, following on from the first in the series, two more party members are added: Ignaz (who wants money) and Lisa (who wants an egg). They’ll join your party if you give them the items. Continue reading “Smile Game Builder Tutorial #6 – Characters & Party Members (Part 2)”
This is the fifth tutorial in the Smile Game Builder Tutorial series.
In this multi-part video, the focus is on characters and party members. Each party member requires an item or condition to join, so Part 1 demonstrates how to set them up using a combination of presets and advanced editing. Continue reading “Smile Game Builder Tutorial #5 – Characters & Party Members (Part 1)”