The focus of this week’s tutorial is Player Direction (a new feature added with v220.127.116.11).
Although its main purpose is to create a fully functional Compass HUD using player direction and normal/first-person modes, the tutorial also shows other uses as well (chests/signs and doors). Continue reading “Smile Game Builder Tutorial #19:
This tutorial showcases some of the BIG new features for Smile Game Builder Version 18.104.22.168 (updated 23 December, 2016), including the long-awaited 3D Battle! Continue reading “Smile Game Builder Tutorial #18:
New Features Showcase – 3D Battle, Player Direction & VR”