SMILE GAME BUILDER Tutorials Extra #X06: Lisa's Omelet
Posted in Tutorials

Smile Game Builder Tutorials Extra #X06: Lisa’s Omelet

Following from the previous video, Lisa’s Eggs, Lisa wants you to create an omelette before she will join. This is the last Tutorials Extra in the Characters & Members series for awhile.

SMILE GAME BUILDER Tutorials Extra #X05: Lisa's Eggs
Posted in Tutorials

SMILE GAME BUILDER Tutorials Extra #X05: Lisa’s Eggs

The newest Smile Game Builder Tutorials Extra #X05 video is now online.

Before she joins the party, Lisa demands that you collect eggs from her chickens, but be careful! They’ll peck you!

SMILE GAME BUILDER Tutorials Extra #X04: Ignaz's Money
Posted in Tutorials

SMILE GAME BUILDER Tutorials Extra #X04: Ignaz’s Gold

The new Smile Game Builder Tutorials Extra #X04 video is online at YouTube.

This one focuses on Ignaz’s money (from Tutorial #6), this time a randomised amount before he will join the party.

Posted in News & Updates

Phone Custom Menu for SMILE GAME BUILDER

One of the side-projects I’ve been working on is a "useable phone", where you can call a phone interface and select its apps to toggle certain settings ON or OFF (such as Party Train) and call certain functions (such as the Save Menu) from within SMILE GAME BUILDER.

Development History

SGB Phone Custom Menu
SGB Phone Custom Menu
While development initially began more as an experiment for a unique icon-driven custom menu, I quickly realised how much it resembled a cellphone layout, with all its apps neatly laid out on-screen.

So I began redesigning the layout and interface to look more like a typical cellphone. And I began planning which features could be used as apps.

Although it’s still a work-in-progress, I will continue work on it over time. There are plenty of bugs and some of the routines don’t quite function as intended, so I still have a long way to go before a fully functioning phone custom menu.

Some app functions, such as the Equipment and Jukebox, may not be viable or achievable, so they might need removing or replacing.

Custom Menu Online Classes/Tutorials

At the end of July to the beginning of August, I’m going to start work on a series of courses or online classes dedicated to creating custom menus for SMILE GAME BUILDER, which will be available on the Gnome Treasure store.

During the course, you’ll learn how to create unique custom menus from start to finish, from a simple "settings menu" to something more complex like the phone custom menu.

I’m not sure of pricing or format yet, but that’ll develop over time, and I’ll make the announcements here and on Twitter.

SMILE GAME BUILDER Tutorials Extra #X03: Marie's Flowers
Posted in Tutorials

SMILE GAME BUILDER Tutorials Extra #X03: Marie’s Flowers

The SMILE GAME BUILDER Tutorials Extra X03: Marie’s Flowers focuses on fetching Marie’s roses so she will join you. There’s a neat feature – MMORPG style – where the flowers have a "particle effect" that’ll disappear when you collect a rose.

Video Tutorial

Tutorials Extra Part #X04

The next part of the Tutorials Extra series will focus on Ignaz, who (in the original tutorial) requested money before he would join. He wanted a fixed amount, but this time he’ll request a random amount.

SMILE GAME BUILDER Tutorials Extra #X02: Recruiting Marie
Posted in Tutorials

SMILE GAME BUILDER Tutorials Extra #X02:
Recruiting Marie

The SMILE GAME BUILDER Tutorials Extra #X02: Recruiting Marie video is up on YouTube.

Marie requires flowers before she will join the party. This tutorial sets her conditions up and, when you have her flowers, her name gets crossed off the recruitment note (from Part 1) after she joined.

Video Tutorial

Tutorials Extra Part #X03

The next part of the Tutorials Extra series focuses on the flowers "fetch quest" for Marie, with an additional particle effect indicating where the flowers are (in the same style as many MMORPGs).

SMILE GAME BUILDER Tutorial #68: Message Control Characters (Part 1)
Posted in Tutorials

SMILE GAME BUILDER Tutorial #68:
Message Control Characters (Part 1)

The SMILE GAME BUILDER Tutorial #68: Message Control Characters (Part 1) is uploaded to YouTube. It goes through using the control characters from page 110 of the manual to insert variable and string values in messages.

Message Control Characters (Part 1) Video Tutorial

Message Control Characters (Part 2)

The next part will cover more control characters, this time messages and text decoration from page 116 of the manual.

SMILE GAME BUILDER Tutorials Extra #X01: Recruitment Note
Posted in Tutorials

SMILE GAME BUILDER Tutorials Extra #X01:
Recruitment Note

The Tutorials Extra X01: Recruitment Note for SMILE GAME BUILDER has been published on YouTube.

In this video, the player can view a note listing the party members’ requirements before joining. Their names are then crossed off the list when they’ve joined the party.

Video Tutorial

What Is the Tutorials Extra Series?

The Tutorials Extra is a series of videos comprising short bite-sized videos aiming to update my older tutorials, each following on from its predecessor. Each video also contains additional methods and enhancements, building on the original tutorials on which they’re based.

Posted in Tutorials

Smile Game Builder — Character Select Menu (Part 1) |
Mottzy Minutes #9

The latest tutorial in Mottzy Minutes demonstrates how to create and implement a character select menu system in SMILE GAME BUILDER.

Character Select Menu Video

Parts 1 & 2

Part 1 covers the rendering the menu and the select box to select characters.

In Part 2, he’ll deal with the character selection and camera rendering process!

Mottzy’s Links

It will become part of the MakerBaseSGB project.

You can also check out Mottzy’s blog for more news on his projects and his for more tutorials.

Posted in Tutorials

Smile Game Builder — Handling Key Inputs |
Mottzy Minutes #8

Mottzy’s latest video in his Mottzy Minutes YouTube series demonstrates the basic idea behind key inputs.

Handling Key Inputs Video

This is more an introductory video on key inputs, with plans for follow-up tutorials on key inputs and image placements for things like character or object menus.

As always, you can also check out Mottzy’s blog for updates on all of his projects and his for more tutorials.