The SMILE GAME BUILDER Tutorials Extra X03: Marie’s Flowers focuses on fetching Marie’s roses so she will join you. There’s a neat feature – MMORPG style – where the flowers have a "particle effect" that’ll disappear when you collect a rose. Video Tutorial Tutorials Extra Part #X04 The next part […]
Variables
The SMILE GAME BUILDER Tutorials Extra #X02: Recruiting Marie video is up on YouTube. Marie requires flowers before she will join the party. This tutorial sets her conditions up and, when you have her flowers, her name gets crossed off the recruitment note (from Part 1) after she joined. Video […]
The latest tutorial in Mottzy Minutes demonstrates how to create and implement a character select menu system in SMILE GAME BUILDER. Character Select Menu Video Parts 1 & 2 Part 1 covers the rendering the menu and the select box to select characters. In Part 2, he’ll deal with the […]
This is another tutorial video in the Mottzy Minutes YouTube series. Mottzy looks extensively at creating and using a variable sorting algorithm in SMILE GAME BUILDER. Sorting Variables Video Tutorial This is longer than his usual videos, but it’s worth watching all the wa through. You can also check out […]
The SMILE GAME BUILDER tutorial, #66: Advanced Variables (Part 2), is up on YouTube. We’re starting with basics and then working up to more advanced game development techniques using variables. Tutorial Video
The SMILE GAME BUILDER Tutorial 58: Tips & Tricks (Part 9) video is up. It includes animated terrains and console-like commands for effects, such as flash screen and shake screen. Tutorial Video Future Tutorials The concept of console commands has inspired me and given ideas to expand the "console" for […]
This week’s Smile Game Builder tutorial #56: Local Variables (Part 1) is online. It showcases Local Variables and some of the things you can do with them. Tutorial Video Part 2 Part 2 will be uploaded next week, with more techniques for using Local Variables. Live-Streaming Smile Game Builder I’ll […]
This week’s Smile Game Builder Tutorial #55: Beam Me Up, Scotty! is uploaded. Enter passcodes to teleport to different maps via a teleporter or warp gate event. It’s a bit like the Teleport Mirrors in Might & Magic World of Xeen. Perfect for adding variety to your game! Video Tutorial […]
A Switch is a function that allows you to trigger certain events when the switch is activated. This article, the first of a multi-parter, gives a basic overview of switches in Smile Game Builder.